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[Trinity] How To Make Creatures Wield Weapons!

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[Trinity] How To Make Creatures Wield Weapons!  Empty [Trinity] How To Make Creatures Wield Weapons!

Post by treetrees Sun May 05, 2013 10:16 pm

Well, this is easy.

You will need:
Heidi SQL
Database Access to a Trinity realm
A brain

1) Choose the weapon/shield/relic/etc... you want your NPC to wield [YOU CAN CHOOSE UP TO 3! [MainHand, OffHand, Ranged]

2) Open Heidi SQL

3) Click on the World database your realm uses

4) Click on the "creature_equip_template" table

5) Create a new row

6) In the 'entry' slot, put any number you want, preferably big numbers. (666666, 777777, 888888, etc...) REMEMBER THIS NUMBER

7) In 'equipentry1' column, put the entry ID of that weapon you chose in step 1

Cool In 'equipentry2' column, put the entry ID of that shield/relic/offhand weapon you chose in step 1 (OPTIONAL)

9) In 'equipentry3' column, put the entry ID of that ranged weapon you chose in step 1 (OPTIONAL)

10) Execute the query

11) Go back to the World database your realm uses

12) Click on the "creature_template" table

13) Now find the creature you want to wield the weapons

14) Find the column called 'equipment_id'

15) Now type in the number you used in step 6

16) Execute that query

17) Restart the realm

18) Do nothing. You're finished. Now if you would like only ONE npc to wield the weapon, continue reading.

19) Go back to the world database your realm uses

20) Go to the "creature" table

21) Now find the GUID of the creature you want to wield the weapons

22) Find the column 'equipment_id'

23) Type in the number you made up in step 6

24) Execute that query

25) ???

26) PROFIT?


Good Job, You're 1 step closer to being a trinity pro
treetrees
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